﻿namespace Assets.Scripts.Game.GameObj
{
    public  class WorldObject : ObjectNode{

        public WorldObject()
        {
            CurObjType = ObjType.World;

        }


        private Map _map;
        public Map Map
        {
            get { return _map; }
            set { _map = value; }
        }
 

        public void InitPos(Map map, Position pos, int direction)
        {
            _map = map;
            Pos = pos;
            Direction = direction;

        }

        public void SetPos(Position pos)
        {
            Pos = pos;

        }

        public void SetDirection(int direction)
        {

        }

 

  


    }
}
